

The game is nearly perfect in terms of characters, motivations, world building, plot, etc. 1-2 puzzles were a bit overly complicated, but the rest is fair and beautifully interwoven with the theme of the game. Only the ending was a bit of a letdown. Wadjet Eye, again, included several possible endings and I feel they are so different from another; they should have been set up over a longer period or explained in much more detail. So many philosophical and practical impactions lost there…

Although this game has consistently lower ratings on all platform than other Wadjet Eye games, it is one of my personal favorites. In my opinion, the game has not a single bad or illogical puzzle, something I have never experienced in any P&C game before (and I played a lot of them). The game delivers a good story, just the ending and its variations feel a bit forced on you - some don't evolve naturally from the game. I felt highly entertained for the 6-8 hours you need to finish the game.
I was looking forward to play this game due to its highly revelent theme. The story starts out great with believable characters that all have their own motivations. I got the feeling that the story wirters did not really know themselves what they ultimately wanted to tell us with the story - towards the ending it becomes increasingly confusing and I think they didn't think through the entire time-travel implications (which is absolutely necessary in that genre). Puzzles were okay, I can't remember unfair ones but also none that stood out as impressively good.