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This user has reviewed 257 games. Awesome! You can edit your reviews directly on game pages.
Jade Empire: Special Edition

Kung Fu RPG

Seemingly caught between 2 Bioware masterpieces - KotOR & ME - the game still manages to stand on its own. Having a "light vs dark" alignment system (recognised in their other games) supporting the story (and mechanics) is a strong foundation, and the narrative itself (with some unexpected turns) is also solid. Fighting (and other supporting mechanics) may seem simple and/or clunky at its core, but once you get the hang of it, it's also somewhat satisfying. All the fighting styles and visuals also manage to solidify that "fantasy Chinese empire" feel of the game. Characters seem well written and plenty different to keep interest, supported by solid VA. The game shows its age after 20 years, but it's worth experiencing what that era's Bioware has to offer - the good and the bad.

RoboCop: Rogue City

You're violating the law!

A very enjoyable experience (even if you're not a fan of the series). It has a good story and visuals, but the main selling point is its gameplay - may it be the gunfights or playing the role of a detective, it really feels good to be in the Robocop's shoes there (with endgame/newgame+ giving you the option of becoming really powerful and stomping through the opposition). There's also plenty of solid one-liners, so expect a quality 80's action movies immersion.

En Garde!

Parry, Dodge & Improvise

A nice little game about fencing and dashing rogues / folk heroes. Combat is simple enough but at points may get quite challenging. It's all about timing the parries & dodges, but also about using acrobatics, environment, and its objects to your advantage. Artwork is appealing, music is very fitting, and the story is a fun telling of 4 adventures, sprinkled with constant lighthearted humour. Also offers replayability if you need that (and want to improve).

Sunrider 4: The Captain's Return

Never what's expected

Well, this game ruined me (in a good way). The tactical gameplay needed some time to get used to, but it's as satisfying as with previous titles (if not more) - including the ship upgrading progression. The hit-or-miss were only the introduced puzzles. The artwork is even more appealing than before, and the soundtrack is great (especially the final battle song - that banger came out of nowhere). The story is an intriguing space opera - until chapter 7 when the game decides to completely mess with you. The ending hit right (and people who felt severely railroaded by the previous title can finally get the much needed relief). I would of course recommend experiencing the previous 3 parts (2 in the free Mask of Arcadius, and 1 in Liberation Day), but this one especially hooked me. Can't wait what the devs will cook with the continuation.

Yakuza 4 Remastered

4 of a Kind

After whatever experience Y3 provided, this one knocked it out of the park. Introduction of the 4 playable characters was really refreshing, and with their different fighting styles even scratched that Y0 & Kiwami 1 itch. Combat is fluid, substories are as high-quality as always, and minigames are of course present (if the rest of the game somehow isn't enough). The main story is well spread between the 4 characters, and is weaved together in a satisfying finale. A great game - and currently competing with Y0 for my fav in the (Kiryu) series.

Delores: A Thimbleweed Park Mini-Adventure

Nice P&C Prototype

This was a nice Point & Click Adventure game prototype - based on Thimbleweed Park (don't expect a "full" game, and DO NOT play this before the previously mentioned title). Works in "complete checklist" iterations of 5 (up to 30 before actual game ending) - some with convoluted logic. Is a fun free experience, but expect Thimbleweed Park spoilers.

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