

You WILL re-issue the same order to your element 2-3 times per door to get them to do it, you WILL step out of a room after accidentally proc'ing an attack just to hear a shotgun blast accompanying MISSION FAILED due to a hostage you didn't know existed dying, and you will LIKE it! Really right tactical experience. Loadout matters, decisions on the minute level of wedging and blowing and picking locks on doors matter, the movement and shooting is stiff but then again so is real life I guess? Easy recommend. If you're looking and interested go for it. If you think this might be your type of game than it is, definitely not for a normal FPS fan though.