Wizardry Proving Grounds of the Mad Overlord is back now with modernizations and better introductory improvements to the original. This remake contains a great soundtrack, impressive enemy models as well as 3d environments, and an overall classic dungeon crawler experience. The old-school Wizardry grind of overcoming the maze floors and defeating tough enemies with initially stacked odds is a satisfying experience to overcome. Misplays and overestimation will cost you dearly and party wipes are crushing. Sometimes the game is just brutal. The series is infamously known for this difficulty, and this title stays true to all this. Wizardry is a game franchise that makes you play smart but also take chances for better and for worse. Hopefully the developers will give more options for newcomers as the old school faithfulness likely won't align with modern sensibilities. The poor newcomers that come to this expecting some typical RPG are bound to get rocked hard even with the custom difficulty options. The UI needs some adjustment for better facilitation of party and menu management. Faithfulness and Opportunity for this remake seem to be at odds with each other, which as a new title I hope it overcomes. I had fun though, and now I just want more Wizardry. This game is in early access and definitely still needs tweaks/polish for accessibility and player input, as to be expected. As both a restoration, reimagining, and/or remake it faces some challenge on what it will ultimately be but it has plenty of promise. Knowing what you’re getting into really makes it or breaks it. More updates are on the way for additional features and tweaks. I'm look forward to what comes next. P.S. Please Add quicksaves/loads and rebindings. If you know you know.