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Cyberpunk 2077

Not a true RPG

Good: - visually stunning - impressive and immersive gameworld - very cool and interesting setting - well made and unique characters with their own personalities - good and interesting story (Act1 being the best part of it imo) - good in depth character customization Bad: - linear story for the most part, choices don't matter really in the main story - your lifepath basically doesn't matter - endings are a huge let down imo (makes everything you did before feel like you wasted time) - cannot continue after the last main quest (have to load a save before point of no return) - wasted potential with Romances -> only lame dialogue after completing romance (can't even sleep at your partners home) - people on the streets are as basic as it gets (10 year old games have better passerbys) - AI needs rework especially Police - controls on keyboard are kinda strange and cannot be remapped - cannot change characters look mid game (not even the hairstyle) - AI spawing and despawing when off screen - loot -> 95% of the time I get grenades or consumables which I don't even need and/or use - bugs OK: - driving - combat and stealth (little bit clunky at times) - general movement Conclusion: For a game advertised as a RPG it lacks many RPG elements especially in the story and the choices you can make or better cannot make. The choices you make are mostly irrelevant and don't have any real consequences in the long run. You cannot "write" your own story like in many other RPGs (like the Fallout- or TES-series). This really diminishes the replayability imo as the story basically always plays out the same way except for minor changes. As someone who likes to write his own unique story in RPGs this is a huge let down. I hope that DLCs or patches (maybe mods) will fix some of these story and choice related issues I have. I still had a good time playing it so far but I would not recommend it at the current state. Not the Masterpiece many claim it to be (not even close).

55 gamers found this review helpful