The developers did a great job with the combat system. The enemies are varied and well-rounded. Our moves are snappy, responsive, and satisfying. Combat is dodge-focused, and you can dodge-cancel from any standard attack. You need to constantly pay attention, because enemies are aggressive, and their attack timings seem to vary just enough to keep you on your toes. Their attacks are just fast enough to be challenging, but not too fast, so you can still react. They also don't become any less aggressive in packs, so you have to be careful how many you pull. The constant flow of dodging and counter-attacking kept me engaged the whole time. I love Darksiders 1 and Darksiders 2 for their atmosphere and story, and in this department, Darksiders 3 let me down, then stomped on me for good measure. By the end, the cutscenes get exponentially more and more cringeworthy, hitting a new low every few minutes. I couldn't believe what I was watching. If you're in for the Darksiders story, throw that out of the window and forget it. Buy this for the gameplay, or don't buy it at all.