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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Kingdom Come: Deliverance II - Mysteria Ecclesiae

Where are my display items

Nice mystery to solve, the plot thickens to the end. In Sasau monastery it was far more difficult to not get caught though. I enjoyed playing this, but a higher difficulty level would have been better. Also there are some area's which weren't part of the quests at all. More side-quests should have been included. There were hardly any not related to the main quest. One bug I didn't like at all: I had a nice room in my own forge (Legacy of the Forge) but upon finishing this quest my display items in my room were all gone. Including the longswords of Markvart von Auslitz and master Meinhard.

Kingdom Come: Deliverance II

Again brilliant

I finished KCD1 four times and KCD2 is no disappointment. Graphics are stunning, scenery and landscape breath-taking. Sometimes it feels I'm watching a video and not an animation. It runs smoothly with everything set to ultra high on my admittedly high end laptop. Inventory improved (thanks for letting me keep three wardrobes, I really missed that in KCD1). Herbs now also deteriorate over time, just like food. Blacksmithing is a nice addition. Combat is easier (not necessarily a good thing) but maybe that's because I was playing KCD1 on hardcore. And I also did not yet confront multiple enemies. Story wise it is the same: run around from A to B to A to C to A, etc. And it's this running around in the beautiful landscape with unexpected encounters for yet another side quest or some loot which makes you completely immerse in this fantastic game. The side quests (up until now) could have a bit more humour though, as they were hilarious in KCD1. The map seems big but in the corners and edges there is nothing to do, making the map smaller in reality. That's a miss. Also, due to the landscape, I like to wander around, not traveling on the roads most of the times. This makes me encounter things I should not yet encounter. E.g. I went to a village to free a man and find his dead brother, but the whole quest of finding his brother I missed (or so it felt) because I already stumbled upon him before I started the quest and had spoken to his brother. Seems War Horse failed to put a check whether I already spoke about the dead brother or not. This feeling also occasionally comes back in conversations where sometimes I get weird options I shouldn't yet know about. A point to improve for War Horse. But other than that the game is wonderful and no disappointment. I can already tell I'll have to play it a couple of times to find all the stories and possible endings. It's biggest flaw is that you have to quit it at some point to go back to the real life.

9 gamers found this review helpful