*Unique and mindblowing Sound Design *Beautiful graphics with exciting imagery *The (rune)-puzzles are a little bit annoying after solving a few. *The fights are repetitive and kill the buzz of the game a bit - there are just a few enemy-types with repetitve movesets which respawn for what feels like eternity... Especially in the late game are at least three fights which lasted for over 15-20 minutes without being interesting enough. This game is stunningly beautiful and has incredible and unique sound design. These two points alone justify to buy and experience this game. But I wished they would have been a bit bolder in their concept. The puzzle-solving and fights are not exactly the strong suit of this game. Though they take the majority of playing-time. They seemed a bit forced, like they thought that a video game has to have these sort of things in it to be considered a proper game... The strongest moments (for me) were when they let you walk through the world, let you experience it through Senua's eyes and ears. They could've easily stripped down the amount of fights and puzzles and focus a bit more on the things that make this title unique.
Hands down one of the best games I played so far. It has got an eerie atmosphere, some very memorable moments and a superb soundtrack. I'm absolutely happy that the developers decided to make the story short (we needed about three hours for the main game and maybe two for the three DLCs), it never felt like it would annoyingly repeat itself (and that's the case with many other games which are needlessly expanded...). The ending of the main game but also the ending of the DLCs are unbelievable. The only downsides I see are the (in some occasions) sloppy controls and the vagueness of the design of some environments (sometimes I couldn't find a way out of a room and thought that I have to solve a puzzle just to find out that there's a little hatch you can climb through...). But these things didn't bother me too much. So it's still 5/5 for me.