I'm gonna keep it as short as possible.. overall it's pretty incredible, writing, what story there is, characters, absolutely outstanding despite the bugs and issues currently present. Gameplay is.. well it's turn-based, it's pretty much the same as D:OS 2, with the big difference being you only have one action point, and there's no way of increasing that, like there was in D:OS 2. Now.. I get that this is based off of some D&D rule-set or w/e, but holy fuck the dice-roll mechanic. Yeah it's probably great when you're playing at a table with a group of friends, messing around or having fun with whatever happens, but in an environment like this? With an epic over-arching plot, and interesting characters that you might grow to love? Hundreds of interactions just in the first act alone? No. Just no. The randomness of a dice roll deciding basically EVERYTHING of import in dialogue and outcomes is a TERRIBLE mechanic for an RPG. I sincerely hope there will be an option to turn off the dice-mechanic and play with stat checks instead, because there was only one thing that prevented me from fully enjoying act 1, and having legitimately zero complaints, and it wasn't the obvious bugs, unfinished cutscenes, non-existant animations, awkward camera angles.. all expected things in an early access state.. no it wasn't any of that, it was the dumb pure RNG mechanic present in every single interaction, it drove me mad. This is a completionists nightmare plain and simple. Please Larian, if it isn't already something you're going to do, I beg you to consider letting people swap the dice-roll mechanic for a stat-check like in D:OS 2 instead, or at least something similar.