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GWENT: Rogue Mage

Fun Core and Big Potential

I think that this game, whether you're new to Gwent or not, can reward you with a very positive experience. Speaking as a person who has both Darkest Dungeon and Gwent among his favourite and most played games (over 6000 hours in Gwent), I think what this game has achieved was a successful combination of the two respective genres - ccgs and rogue-likes. Does this mean the game is perfect, or the best on the market in this category? No, definitely not. I think the game could still expand on the base formula with more areas, opponents, playstyles. Nonetheless, what is already in there is rich, captivating and enjoyable. If it gets refined and expanded upon (in particular replayability and variety) even further, I think it could have potential to become a cult classic. Mainly for this reason, as I believe that the base formula is very fun and has a lot of potential to be pushed further, and because the game is so acessible with a very, very low price, I give it 5 stars. A few negative reviews that I've read compared this game (imo, unfairly) to PVP Gwent and I found that a bit jarring. This game uses the foundation of PVP Gwent, but of course it has to change some elements to accomodate for the different genre. Expecting this to be a 1 to 1 copy of PVP Gwent and seeing any change as a problem seems unrealistic to me, both from the perspective of how the game could be made, and from the perspective of what you actually expect from the game. I think that if you come with an open mind, this game shouldn't disappoint you even as a Gwent player, the very opposite. The tricky thing about rogue likes and ccgs is that, imo, they are both very niche genres, so if you like either/or, you should be fine, but if you're completely new to this, I'd recommend trying out Gwent (or other CCGs) first to see how you enjoy the experience before buying this. A great game, hope it will grow into something even better.

5 gamers found this review helpful