Of course I have to look at it with my rose tinted glasses as I still remember the time when the local electronic store had a small TV placed next to hundreds of boxes of the game that showed the cutscenes in an endless loop. But even without this nostalgia bonus it still holds up very well because for me it was really something different in the RTS genre. You won't build bases, you will compete for sectors that may have a facility, either for robots or vehicles, a radar station or just landscape. Production time is based on the number of sectors you own and how good the unit is. You can also destroy these facilites completely. The AI is hard to describe. It ranges from clever to troll. But even on normal the enemy provides a good challenge. Maps are interresting and varied. Humour is quite big in this game from the hillarious cutscenes with stereotyped though sympathic robots, over to nice ingame voices, pushing you to deliver the final blow or insult you for losing. One point of advice though: This version here is reworked from the original. The cutscenes are not fullscreen but in a special window. The mouse feels now counter intuitive. You can't see a changing cursor now anymore when hovering, only when you click, the border to select many units at once is now done with a right click. It's not really bad but it feels strange in the beginning. A great game with great humour recommend to everyone who likes a RTS that doesn't take itself too serious.