I bought Cyberpunk 2077 on day one, with all the hype surrounding it, thinking that CD Projekt was going to deliver a masterpiece. The result? A slap in the face, but not in a good way: bugs everywhere, crashes, quests that freeze, NPCs that freeze... in short, a half-finished game. Five years later, I thought to myself: “Well, they've had time, I'll give it another chance.” I even bought the game again on Steam with the DLC to start a new game. And then, a big shock: despite all the updates, the same problems persist. Main and side quests that become impossible to complete, scripts that don't trigger, blocked objectives... How can you enjoy a story that's supposed to be immersive if you have to pray for every mission to work? On PC, luckily you can tinker with commands or hacks to force progress. But I can't even imagine what it's like for console players: they're just stuck, with no solution. And that's unacceptable after all this time. So yes, Night City is beautiful, the atmosphere is there, but that doesn't change anything: the game is still broken, five years after its release. It's a monumental admission of failure for a studio that sold us the moon and the stars. Frankly, having to fight bugs just to advance the story is anything but normal.