In the end, Inquisitor is a bit like an old school RPG holy water : faithful worshippers see it as a consecration and a benediction, less motivated believers handle it with more or less indifference, but heretics and possessed will cry out in pain when touching it. Nonetheless, it is definitely a ceremonial jewel that promises an unique, visceral and generous experience. An experience that stands out from nowaday's video game scene with its anti-consensual, challenging but rewarding approach. However, it is a jewel that doesn't suit every hand, since it requires some concessions and prerequisites towards its indie's technical limitations and its resolutely hardcore approach. Yes, Inquisitor is clearly out of phase with its time, still, it remains to be seen if it's considered as an atemporal video game or rather an out-dated one. Pros: - Dark, gothic and rich setting - Investigation/torture/excution - Divine lifespan (140h +) and good replayability (RP !) - Blessed price (12 €) - Old school and hardcore ! Cons : - Some little sins on interface and technical side - Old school and hardcore ? Score : 9/10