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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Cyberpunk 2077

Could be so much more...

After 45 hours, i finished the main story and the side storys i cared about. I think i can review this now. I was engaged in the story, and most of the characters. I built friendships, and made enemies. But the rest of the people wandering around the town were just lifeless puppets. I travelled through, over and under Night City, and it felt and looked very athmospheric. But a lot of times i saw that it was just a facade, a backdrop for my route back and forth from missions. The police doesn't really matter. I think thats the point, i guess? But why then is there a wanted system at all that doesn't really do something except when you mindlessly shoot people? Bystanders react really weird when you start a fight on the street. Still a lot of bugs and glitches. If you want good Armor, you will look like a clown. If you want to look nice, you will (mostly) have bad armor stats. One skill in the crafting skill tree is at best useless, and at worst makes the game harder, because it automatically destroys junk when you pick it up. Even the "junk" that's worth around 500 Eddies! Upgrading your items is a waste of time, because the material cost is too high for the (in comparison) small upgrade in Damage or armor on the higher tier items. And because you WILL find a better stuff just around the corner. Why are there different factions when they don't interact with each other in any way? No Gang fights? No Turf Wars? So much potential wasted. Why can't i customize the face/hair/nails/whatever of V ingame? You also have one (ore more) apartments that you will not care about, because there is nothing to do there after you've been there once. Final thoughts: If you take the world for what it is, and just want an engaging main story with interesting characters and lots of shooting: You will probably like this game (still buggy tho). But if you want a revolution in open world design and athmosphere: that's not this game, mate.

32 gamers found this review helpful
Silent Hill 4: The Room

A very weak entry in the SH series

This is definitely the weakest of the Silent Hill games (At least of those released on PC, which were the only ones i played). I really wanted to like it. The premise is really good: locked in the room, strange hole in the bathroom... And the mystery with the Walter Sullivan murders. It really got me. And it has some good creepy imagery. But this game broke me with its controls. Navigating your protagonist is a chore. Not even does he change his direction as soon as the camera perspective changes, he also feels so slow and sluggish, especially in combat. And the automatic lock on system there hurts more than it helps. Sometimes it felt like i was fighting the game more than the enemies. And then i got the AI companion and that was it for me. After 7 hours i just couldn't take it any more and felt a frustration i rarely felt while playing a game. After all your frustration level might be higher, but i am done with this. I give this game two stars because of the burping hospital zombies (which made me laugh pretty hard, especially when they were falling down the stairs, burping constantly), and the amazing music by Akira Yamaoka.

6 gamers found this review helpful