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Genesis Alpha One Deluxe Edition

If it hits, it feels like a (good) punch

To clarify, I got the game free. But I could see the price still worth it. PS, apologies for my username, did not know I was this corny when I made the account LOL At first I had a hard time with the game, a simple loss felt like a punch. Losing my first save to an alien infestation really did not feel jolly. And learning the mechanics took a bit of time, like the command console or briefcase or whatever was hard for me. Spent 30 minutes trying to figure out how to board my ship again after clearing the rouge one. And the idea of how the layout of ship modules/rooms became a bowl of spaghetti first, before I realized you can before hand plan the layout so you can be logisticly effective plus have it easier moving around (you can easily get lost in that soup of corridors). But once I sorta got a hang of it, it hit like a punch. And I feel in love with the style! Sure, it can get annoying manualy crawling through every space to check for any parasite. But if you build correcly, so its easier to transport raw materials, it becomes a smaller area you need to search! Small things like that is so satisfying once you figure it out! Or like what weapons suits best depending on the job for the clone. And the stress of seeing pirates follow you makes the game more like chess! I can definetly see why this game throws some poeple of, and why it attracts like a magnet. I like it, I recommend it! And try to have fun, remember --> you can customize your ship (sorta). Idunnu, make the building cool!