It took a lot of debugging to get this working properly in VR. To be fair, I am using a Windows Mixed Reality headset via SteamVR, so its not officially supported according to the list. The particular bugs I've encountered are: - the video shows on the desktop instead of the vr monitor unless you launch the game from "Windows Desktop" from within Windows Mixed Reality - audio sometimes doesn't work on either headset or desktop. I haven't found a consistent way to get audio working yet - the controller didn't come with any bindings, and a lot of the commands to bind are not very descriptive. It was a lot of guesswork to get working controller bindings. This might be better on Steam because you can use the Steam workshop to find bindings others have already figured out. - the graphics settings are somewhat buggy and some settings seem unsupported (in particular, ray tracing) Overall, I expect that Steam will improve the VR support (by launching VR properly through SteamVR, and by making it easier to get working controller bindings), but once you get it working, it turns out Myst translates quite well to VR!