It has a long way to go with its development, but the core gameplay of this game is rock solid. Pros: - Really cool weapon category system connected to the actual used mods on your Bot. It has 4 major categories, and its not your classic weapon cats. Even so, it can have lots of modifier on it. - Cool weapon designs. There are some weirdly familiar ones (for example, Flak Cannon), but its not a copy-paste version of the original one. It has its own Roboquest-flawor in it - The level up - perk system is cool. You can set up a main category skill, and you can add extra bonuses and modifiers for them through your levelups. You can use different perk-builds for your actual runs. Kinda neat. - It has an "Immortal Redneck vibe" somehow for me :D - The pace of the shooting-action part is ramping up after each maps. In the end, it became really fast-pace action-packed fun! - The game atmosphere is very unique ... - It has lot of platforming parts! Cons: - Game optimization. I mean the game runs with okay FPS, but man.. my RTX2080S cooling ramps up so hard, my card is on fire. I do not understand why, because I don't think the game visuals are that demanding. (My card do not have any kind of cooling problems, its runs fine with other games). - ... but the game atmosphere can be pretty dull sometimes. A bit more variety of objects and textures could be a great addition. For example: The Aqua-related maps are unique, but just adding a lots of white surfaces, pipes, water and solar panels are not enough. Add some "life to it" Overall this game has great potential!