Carrion plays a reverse horror game where you are the monster. It's build with good mechanics over a retro aesthetic, greadually getting bigger and more capable. I really like how the things is not an impervious juggernaut but is still very vulnerable to harm. At it's core it's a puzzle game which gives a satisfaction whenever the next puzzle is solved. I'm not a fan of the point-and-click combined with the few button combos, and the sluggish response of the creature even it's by design, but overall it's a good well thought out game where evey mechanic seems (so far) to be intentional. Now excuse me, I'm going back to play it some more.