

Given this game was made by a solo developer, I think they did a great job. Some ready-made assets were used/modified, which I don't hold against them. You don't need to make everything from scratch for your game to be good. That said, the visual design of the few characters you meet feels a little inconsistent. I enjoyed the music and use of sound, though it could have been mixed a little better I think. Not a sound engineer, so take that with a grain of salt. Some sound effects just felt a little louder than they needed to be. The delivery of voice lines could use some work, but I don't hold it against them. Story was fun, felt engaged with the way it unfolded. The game wasn't too "hand-holdy". Reminded me a little of the 2020 movie "The Empty Man" (underrated; highly recommend) in some of the themes. Clocked about 4 hours total while taking my time to explore without looking anything up. That said $15 ($13.49 on release at GOG) feels a little steep for what it is, though I couldn't say how much of that decision was on the dev or the publisher. The game also made my computer run unnecessarily hard, even while dropped to 1920x1080 on medium settings; might just be something with the Unreal Engine, who knows. My computer isn't top-of-the-line, but it's not that bad. All-in-all, I enjoyed my time. I love indie games and hope the developer continues to make new things.

Solid design on platforming, bosses aren't complete pushovers, interesting little asides here and there. Characters all feel distinct and have personality. Even without voice-acting you can feel tone based on textual punctuation and timing, which can be hard to do. The music is wonderful and memorable, and the pixel art graphics are stunning and full of life. I watched a Videogame Dunkey review of it a long while back, thought it was neat. Decided to pick it up on sale recently and installed it right away so I wouldn't just forget about it. I'm happy I did.