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Cyberpunk 2077

Shines sometimes, but often flat

This game has some stuff in it that is honestly very well-implemented. The writing isn't necessarily great, but it is good enough, and in tandem with the way that the NPC's look, move and feel it really does shine. I find myself caring about various, even non-important NPC, more than in most other games I've played. Voice acting is also fantastic (Keanu clearly isn't a voice actor, though) and the music is incredibly strong, among the best I've heard in a game. Graphics are great, gameplay is generally quite fun if a bit repetitive, and some other small details definitely make for some fun experiences. That's pretty much it, though. Immersion features are missing, bugs and glitches plague the game in a way I honestly haven't seen before in a triple-A title and almost nothing that was promised is present in the game. Biggest offenders that come to mind: -AI (there seems to be basically no AI at all outside of combat, actually, which is just insane for a game of this scale) -Police being even a little bit immersive (Worst police system I've seen in a game. In fact, San Andreas shines by comparison in regards to this and many other features, actually.) -Lifepaths having a deeper impact (they're almost entirely cosmetic, and even that isn't very well implemented) In summary, this game isn't complete trash like some say, but it represents one of the biggest lies in recent memory from a big gaming company. I would say that it is ruined by it's many bugs, performance issues, and presumably cut and missing features that are desperately needed to make this game anything other than the mostly generic, old-school action-RPG game that it currently is.

9 gamers found this review helpful