

An intriguing game, really. But... The lack of tutorial makes it a necessity for me to lose several first games before I grasp the basics like maintaining and not totally annihilating passion, reason, health, and money. Some of the UI elements are a bit clunky and difficult to read and organize and works much like a Virtual Tabletop dedicated for this single game but for some reason doesn't have much helpers to make life easier with the game. The worst times are when the new elements popping up on the table just spill out all over the place, sometimes over and around your nicely arranged core gameplay area, sometimes so far away from it you won't even notice them unless you frequently zoom out to just check for such instances. The sound effects and/or music are a bit strange. I keep constantly hearing a repeating sound effect that on occasion wouldn't be bad, but as it's playing like a grandfather clock, it gets irritating. I think it was some weird and exactly same creaking noise that occurred every 3 seconds or so without failing. Auto-pause would be really nice on finishing of the timers, especially if you could individually set them for each one, currently I need to watch for them finishing like a hawk to hit the pause so I don't waste resources. Besides all that, the writing is interesting and really the only interesting part of the game. The transition from the start to the cult management seemed quite out of nowhere. I was working the days and trying to find meaning for my life and suddenly my character is managing a cult with no hint in between that I was aiming for such. Did I miss something? As final words, there's a lot of random elements in the game, some of which seems there just for the sake of randomness. Some actions are not very obvious on what they do unless you read everything very carefully, as I noticed one of my actions that I had thought was simple investigation actually involved downgrading my card. I feel like I need a wiki for this.

Pretty good colony survival game, tho I really wish my dwarves actually ate. They're practically drowning in food because people refuse to eat or transport the food that is being prepared. Outside of that gripe, it's kinda neat mix between Terraria and Kingdom. Not much else to say on it. It has dwarves, lots of green things, occasionally nonsensical tech tree (advanced furniture leads to better weapons, armor and tools).... Without the gripe mentioned at start, I'd up my rating to 4 at the very least.