Me and a friend are playing this on Parsec and it's been a lot of fun. Combat is both easy to learn and also nontrivial (especially if you wander into higher level areas, which kind of serves as a choose-your-own difficulty mechanic). I like that when a player is downed, it actually feels like things are getting pretty dicey, but it's also not too hard to get them back in the fight. Levelling up your gear feels very cool (even if I'm still not 100% sure how your gear levels up if you find it in chests).