Haven't gotten to the end of the early access story yet, perhaps I never will, that's how depressing it is to play this game. At first glance you get something great in your hand, the graphics are beautiful, the character creation is great, you get to make some impressive looking fantasy creatures, the opening cinematics impress the hell out of you, but then you actually get to control your character and everything falls apart. 1. The controls are janky, you get the move the camera kilometers away from you, allowing you to explore the whole map almost, taking every bit of fun out of exploration. 2. The combat is terrible. There are cases where you get to do nothing for 3-4 consecutive turns besides moving, yet the enemies can run or fly around easily and even get in a hit at the same time. By the time you get your characters close enough to target an enemy with either a melee or ranged attack, you are close to dying. And the worst thing is that your attack might miss after all you have been through. 3. Everything, like exploration, conversation checks, combat, saving throws, are governed by a dice roll, and it is frustrating to see rolling below the target, some of these checks can lead to pretty horrible outcomes and thus you are forced to reload the game every time you fail. 4. And while I only wanted to highlight the issue with the damned dice rolls now I also have to mention the load times. Even on an ultra fast M.2 SSD the loading can take like half a minute. Out of llaying 2 hours of Baldur 3, you are going to spend half an hour checking the loading screens. The whole experience thus far is pretty disappointing. Should the Studio change the combat system to something similar to Dragon Age: Origins, the game could still be saved, but if things are left like this, it will be a shame. The game has potential, the characters and the story is great, but if everything else is not enjoyable, than the rest will not be able to hook you in for hours. Larian pls...