Majesty 2 improves many things from Majesty 1 and try to become more like modern RTS game. Majesty 1 is more like a Sim with its uniqeness unlike any other game, harder to understand, more like a Sim & Puzzle game. You need to solve each map puzzle in quite a specific way since you have so many spells and construction tree choices to choose differently in each map. In Majesty 2, however, its uniqeness is reduced. It becomes more realtime-strategy focus like other RTS game. Combine RTS and Sim with less puzzle. More storyline campaign maps to take on from stage 1 to the last, just like any other RTS game would do. So, it system is more understandable than Majesty 1, more text description explaination, not a puzzle-focus anymore, which I like more. However, when compare to RTS game, its quality seem significantly lower than a good grade RTS storyline campaign game would be. The in-game cut-scene dialog always bug. There seem to be many bugs and glitch along the game which seem like an unfinished-testing incomplete game. In summary: Majesty 1 is uniqe. A realtime Sim & Puzzle game. Majesty 2 is a Sim & RTS game. More modern and easier. Less uniqe.