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Lovecraft's Untold Stories

3 stars?? This game deserves a bit more.

Let's be honest here, the game has its issues, one of them is the weird balancing. Just a few examples: the second chapter of the Professor story is incredibly difficult even compared to the following chapters; The final bossfights are maybe a bit too easy; mini-events are confusing at times at times and are often extremely dangerous; checkpoints are far and few between, and that is the only way you can access your storage during a chapter. This can be tricky but I don't feel to disagree with their design choice here. Difficulty: started at normal, turned it down to easy when I started other characters. If you find it too difficult, don't be ashamed to play on easy. Unless you're after the 100% achievements it doesn't really matter. Still, you CAN replay the game in ANY difficulty later on, so... Lastly: mental damage. Yes, it's bad, and sometimes doesn't even make sense. The item to restore it does little to actually heal the damage. My advice is: be careful and ignore some events if your character can't handle them at that moment. It's fine, just beat the level and move on. You can replay the chapter as you please once you finish the that character's story. (Ehm** once you get a certain necklace you won't have any more problems with mental damage ;) ) There's a storage that allows you to share the objects collected through all your runs. That said, I suggest you to USE the items when in need, don't be a hoarder like me :/ Aesthetically it's gorgeous, design-wise here is simply top notch. My knowledge of Lovecraft's writings is superficial at best, so I did not really understand the meaning a lot of the text that was thrown at me, but that didn't hinder my enjoyment of the game in any way so this is a good experience even for people that don't know the source material. To wrap the review up: don't listen to all the negative reviews, it can be hard and relentless, but give it a chance, it's a good game.

5 gamers found this review helpful