This is one of handful of games that are so good I would play them again and again. It's creepy, fun and has a well written narrative. I already own this on CD-Rom, but the idea of getting it to run in Win xp/7 made me shake in fear. When I originally ran it I had to do custom .bat file and change one of the interrupts on my sound card to get it stable and running. It was totally worth it. This version will play nice and if you want to experince a classic game that lives up to the potential of it's material, then look no further. BUY THIS NOW!
Way back in 1981 I bought my first computer, an Apple ][, along with a disk drive that held a whopping 335k of data and three games. Scott Addams adventures 1-3, 4-6 and Zork. It was all text but what an incredible picture it painted. I have bought in many times since then and I have never regretted a single purchase of this game. These are text games (except for some rudimentary graphics in Zork Zero) and you will communicate with the game through the infocom parser, one of the best there ever was. The original Zork was written for a mainframe at M.I.T. and was quite long. It was split into 3 parts when it was released for the microcomputers of the day. This game, along with Colossal Cave, Pong and Space Invaders, form the foundation of every computer game that has ever been published. The puzzles are fiendishly clever, but not impossible. Just remember to save often because this is an old school game and getting killed is very common. People who only know adventure games of the last 10-15 years may find this game difficult. In general, games of this era had a fairly high difficulty factor. Still, this is a classic and no one who wants to consider themselves a gamer can do so without experiencing the wonder of the Great Underground Empire. What are you waiting for? Get that Brass Lantern and the Sword and get to exploring!