As others have stated, this game is simply magical in a modern age where the majority of fantasy games involves bloody conquest this one stands alone. Rather than play as a fierce barbarian, you take control of a small mouse, invoking childhood memories of Redwall. Rather than force your way through the environment, you must scurry in the shadows, run from your foes, hide anywhere your mouse can fit, and try and outsmart instead of over power. All the while you try and piece together your past and where you came from in the first place. An interesting story, rather than the stale quest of “go here, fight X bad guy, get Y item” that other fantasy games have devolved into in recent years. A blend of action, and story, and every character you meet has their own story for you to learn about as well. It’s not voice acted, and that lends itself to driving you deeper into the game, using your imagination to ad voices to each individual, giving it a nostalgic feel reminiscent of older click driven rpgs. The game itself is lovingly crafted with a vast assortment of places that serve no purpose to the game yet are fun to wander around and investigate and look at. It’s amazingly optimized and remains playable on an aging 15" mobile workstation, coming exceedingly close to the still screenshots above, and no doubt are easily doable for anyone with a modern desktop. The time and care spent making this game is astounding, especially knowing that it’s primarily one mans effort. Normally in dev games scare me away, however given how much care has gone into the game thus far, how frequently there are updates, and the open communication the dev has on his site, this game is a steal at 20 bucks, and well worth the price of admission.