This game is probably overrated. There's a lot of praise going around that presents it as a new old-school RPG. I see the potential but in my opinion, there's a huge problem with this game. Writing. If you don't care about character development and writing, then go ahead and ignore the rest of this review. Writing is what this game is really lacking. There's no ethical compass, it's like whoever wrote the dialogues is either a spoiled kid or someone with severe emotional problems. Most of the times, the choices you get are between being egotistical, greedy or cruel. And if you get another one, then you'd be idiotically naive. For example (generically put, not really a spoiler), you can either decide to give up a valuable item to heal someone who happens to be crudely evil, and by doing so, help him go kill, or you can keep the item to yourself out of greed. So you get to chose between being greedy, or plainly evil. Awesome... Writing really is the most important part in RPGs in my opinion. You can mindlessly hack and slash in any action game, what makes (or should) the RPG a different genre, and what made the best of the genre being the best, is that deep character development, a psychologically valid ethical compass and overall well-though writing. Overall, this game could be a good RPG if it was completely rewritten and by different people. Someone with some psychological and emotional health, depth and understanding. Then we might discuss about comparing it to Planescape Torment and the like.
This game is probably overrated. There's a lot of praise going around that presents it as a new old-school RPG. I see the potential but in my opinion, there's a huge problem with this game. Writing. If you don't care about character development and writing, then go ahead and ignore the rest of this review. Writing is what this game is really lacking. There's no ethical compass, it's like whoever wrote the dialogues is either a spoiled kid or someone with severe emotional problems. Most of the times, the choices you get are between being egotistical, greedy or cruel. And if you get another one, then you'd be idiotically naive. For example (generically put, not really a spoiler), you can either decide to give up a valuable item to heal someone who happens to be crudely evil, and by doing so, help him go kill, or you can keep the item to yourself out of greed. So you get to chose between being greedy, or plainly evil. Awesome... Writing really is the most important part in RPGs in my opinion. You can mindlessly hack and slash in any action game, what makes (or should) the RPG a different genre, and what made the best of the genre being the best, is that deep character development, a psychologically valid ethical compass and overall well-though writing. Overall, this game could be a good RPG if it was completely rewritten and by different people. Someone with some psychological and emotional health, depth and understanding. Then we might discuss about comparing it to Planescape Torment and the like.