This is a great addition to the transport tycoon genre. It's a slow, leisurely game for those who like to plan their routes meticulously and then sit back and appreciate their success. It's a lot of fun working with the contours to make the tracks cost-effective and keep the train speeds high. The maps are always random and everything is spread out, so there's a lot of strategy involved in deciding what trains or trucks will be best to move freight and passengers. The AI is really good--Passengers waiting at a station don't all get on the first train that arrives. Some passengers get on Train 1 going to Location A and some passengers get on Train 2 going to Location B. I thought a small amount of resources would make the game less compelling, but there is still so much to manage, it feels like enough. Train Fever does start off slow and there is very little documentation, but most everything should be self-explanatory to anybody who's played transport games before. Besides, it's not the destination that's important, but the journey there. Right??