RoboCop: Rogue City is an excellent story-shooter/rpg-hybrid. Good VA, good graphics, solid gameplay and a story that while not the most original, is more than good enough to keep you playing to the end. I'll even admit that it had some turns I did not expect. I'll also admit that not being able to jump - while it makes sense because you play as RoboCop - felt a bit off, but I got used to it. Just be aware that if you can't stand a bit of blood and gore in game, this may not be for you (although there are some options to turn it down?)
In theory a good game with interesting setting and story, but a lot of the puzzles rely on the "hacking" mechanic in which you swap "stuff" around until it reaches a certain spot. While "reprogramming" things to do what you need is kind of fun, daisy-chaining those nodes until you get A to B over 3 or 4 interactions gets old fast. This is also not helped by it being finicky to find the sweet-spot between interaction notes.