

I get it: first game, baby steps, rough around the edges, yada yada. But for how little there's actually to do in this game, in terms of interaction, the developers could have at least bothered to optimize it a little bit or even make sure it ran properly: got stuck in the boiler room on chapter 6, with no way of turning the damn thing on (the last step of the puzzle, pressing the button, simply does not register). It seems to be a problem on the Switch port too and, knowing my own luck with this kind of stuff, I hope I just got the short end of the stick in the "glitch roulette". Still, it was very disappointing and what ultimately drove me to uninstall the game. That and the need to rely on a guide from the first flashback on, after waking up at the bathtub, because, apparently, "aimlessly wandering around with no clue on where to go next (looking at the journal did not help), hoping to notice ONE door that suddenly opened on its own did not turn out to be my cup of tea. I hope someone else will enjoy this game more than I got to do and wish the developers best of luck for future projects. Nevertheless, I don't think that a great story justifies such a poorly made experience.