(Full disclosure: Kickstarter backer) I aboslutely loved the original PS:T, and consider this a worthy successor. As good as the original? Well, no. But I consider that the greatest CRPG ever made, so nothing else compares that well either. Nonetheless, this game has faithfully recreated a similarly mysterious world in which you can spend hours unravelling its mysteries. It's fantastic fun to dig around numerous NPCs and interactables for little bits of knowledge or small rewards. If you liked Planescape:Torment, or NeverWinter Nights 2's Mask of the Betrayer, then you'll definitely enjoy this. As far as downsides go, the game definitely isn't perfect. First off, the combat is not terribly enjoyable. PS:T's was bad too, but this is worse. On the upside, your choices can avoid almost all of them. The companions also don't hold up as well as the original -- several of them are not nearly as quirky, interesting, or interactive. Lastly, there's a _LOT_ of reading. Even compared to PS:T. Plenty of the language is used is...overly complicated. Esoteric words, etc. Not necessarily a downside, but I can't recall another game that made me consult a dictionary as often -- and that's from an avid CRPG fan and book reader. There's also plenty of Kickstarter drama surrounding this game, but don't let that concern you. TToN was funded at the height of Kickstarter's popularity, yet before developers got good with managing promises and rewards. Combined with poor communication on their part, and it resulted in some upset backers. But the game stands on its own, and is still worth playing. I would hands down recommend this to any fan of the original PS:T or NWN2: MotB. If you like CRPGs, and don't mind a word-heavy low-combat game, then you'll probably enjoy this as well.
This is a very text heavy isometric RPG - conversation skillchecks, situations resolved with choices, lots of reading. Combat is turn based, and definitely very difficult. The lore/atmosphere is top notch. Post-apocalyptic Roman Empire? That's a new one. The different classes don't just have varied skills and play styles. They go through completely different quests and plot-lines. Not since The Witcher 2 has a game had this ambitiously pursued multiple story arcs. All the above being said, this game is not for everyone. You'll have to like reading -- a lot. You have to be comfortable with difficulty. This is definitely not an action game. Not even when compared with more recent cRPGs, like Wasteland2 or Divinity: Original Sin. But if you're happy with those caveats, you'll find an impressively deep RPG, with a ton of replay value.