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Soldier of Fortune II: Double Helix - Gold Edition

what happen to this game...

First one made you feel like rambo/robocop with awasome fast action, here we got bad level design (I thought monkeys where desinging that vents section also most of the levels are just empty nothing), hitscan enemies (they can shoot you thru solid objects because as soon as they detect you they lock on you and their weapons can clip thru it), weapons design (im suprised at this point why weapons are not falling from player hand when shoot), garbage stealth mechanic (if you hit enemies and they not die instantly it will trigger alarm, yes no button pressing just magic alarm from nowhere)

5 gamers found this review helpful