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Cyberpunk 2077

Looter-Shooter with a semi-linear Story.

Cannot shake the feeling that this was supposed to be a Witcher3-like RPG with complex characters and story with plenty impactful player decisions, but somewhere 2/3 into its developement some dirty corp-rat decided to gut it, and turn it into a looter shooter with bare bones of the original story. Player decisions are basically non-existent, conversation "options" sometimes do give you additional information, but generally lead to the same or very similar results. The city is huge, but feels empty because lot of the content is anonymous. You have no connection to fixers, no complex interactions with gangs... But the most painful thing is, that i, as a seasoned Dungeon Master can see, where the story hooks were and roughly where there were supposed to lead, and have decent enough feel for the tons of complexity that OBVIOUSLY nede on the floor of the cutting room. This game is a dessicated corpse of an RPG with chrome ripped out of it. This gameis like a digital imprint of a personality created by the Soulkiller. The data is there, but the soul is gone. It is a decent enough game, by today's poor standards, but if you really needs that cyberpunk itch scratched, do yourself a favour and play somethign from the Shadowrun franchise. As for RPGs... the old VtM:Bloodlines were better at being an RPG than this is. In other words: Welcome to the ranks of the Corp-rats, CDPR! You are up there with EA and all the other corp-rat trash! All it cost, was your soul.

7 gamers found this review helpful