I will honestly say that I do not understand people who like this game. Which is fine, I don't need to understand everyone's likes and dislikes. But I do want to add this in, as a warning to others that might be in my position: I'm not a hardcore gamer by any stretch, but having done Dragon Age Origins at nightmare difficulty on my first playthrough and having cracked Europa Universalis III and IV and Stellaris at fairly high difficulty iron man playthroughs I'd like to think I'm not a gibbering idiot. Divinity Original sin 2 makes me feel like a gibbering idiot. This is a shame, because I did find the story and characters interesting. There's a different vibe than many other stories and I wanted to explore the setting. But the combat, and the way you're led into it. I can honestly say, I don't know how I'd play this efficiently without a spreadsheet. I'd need that to keep track of which quests I'm still one level to low to even contemplate. Even though storywise it'd make perfect sense for me to embark on a particular quest. And this is despite me actually delving into the armour system, crafting, handing out potions and scrolls to all characters, actually planning the spread of buffs and heals and so on. And I actually did enjoy the combat in many places. It was challenging, demanded thinking and synergizing and sometimes I had to run away and take a different approach. I'm fine with that. But I'm not fine with being SLAPPED. I'm not fine with following a questline and then suddenly having an asshole developer point and laugh and SLAP me with something that just oneshots and annihilates and perma-kills everything in two rounds (oh gosh, I only brought five resurrection scrolls, silly me). I'm OK with loosing and having to redo. I'm not fine with this frustrating, insulting and weirdly designed mess. If you enjoy it, I'm happy for you. But I know I'm not alone, and this is for the consideration of others like me.