This is a solid indie game with some fun concepts. It took me around four hours to get through the story. There are strong influnces from Bioshock on the setting, quest design, and some gameplay elements. However, there is less combat, which is probably a good thing since it's not a strength of this game. I would have enjoyed more wordbuilding, although this might be in the sequel. The concept, enemy designs, and atmosphere were engaging. Don't get this game for its combat or puzzles, but it's a solid game for its occasional spooks and unique visuals.