More of the same, in a good way. Maybe even better than the base game. + Optional companions are still with us and get a good amount of dialogue. Probably more than in the base game. A positive surprise! + Fun little ideas like dungeon decorations. + Adds new mechanics to make combat even more interesting.
A neat little game. Highly recommended if you don't mind the limited scope of it. The good: + Very good tactical combat. + "The highschooler you would roll on the ground laughing" type of humor. There's something very 00's about it, in a good way. Just stupid uncensored fun. As a grumpy adult, I do find it quite fun. Maybe with a little bit of guilty pleasure. The bad: - Most passive skills focusing on support seem useless. So we have a whole category of not very usefull skills. In general, some mechanics could use rebalancing. - Camera fixed on character makes exploration feel very clunky at first. The games mitigates it somehow with smart level design. Buy it if you like turn-based combat. Thumbs up.
Amazing gameplay (if you don't care about balance too much), fun exploration, *excellent* encounter design. This alone makes BG3 worth playing. Sadly, the overall experience is dragged down by simply unfinished Act 3 and sometimes truly awful writing. Main plot storylines are mangled into a horrible mess by late rewrites. Larian did everything to fight, maim, warp and undermine the main gimmick of the plot (illithid tadpole). It's fascinating to watch. And headache inducing. I'm giving it 3 stars, it will probably rise to 4 stars with the Finished Edition.
A storybook with management, just like the other games in the series. Cons: - God world art is not great. Endgame art is BAD, but... it fits the mood, I guess? - I miss some of the management elements from KoDP. Like manual herd slaughter. - I know it's silly but I miss the KoDP view of the whole village during the sacred time. - Some elements of the ending feel a bit rushed. Pros: - A truly unique apocaliptic mood. - Quality art for the most part. - Some chaos deals are actually viable. - Probably the least linear Glorantha game. I'm giving it a high 4 for the mood alone.
I tried Black Pits to check out the new content and the new UI. Oh man, there was a lot of surprises waiting for me... Party AI doesn't work, clicking and unclicking doesn't fix it. Scripts don't seem to fix it either. After teleporting from the pits zooming also stopped working. Rest animation... it... slows down and glitches...? Oh wow. It feels like playing BG1 for the first time again! On 5 scratched CDs! ... Play the original instead.