

SW: galactic battlegrounds plays it safe with an established gameplay ( similar to C&C, come to think about it) already seen in most of RTS games out there, but the manner in which does that is rather solid and expands just a little bit to give some ''fresh'' experience. Furthermore, its missions are rather diversified to give more tactical challenges to the players. Besides that, It's star wars guys! and the game does a remarkable job in immersing the player with it's enjoyable setting, story and soundtracks. On top of that, there is the clone's war expansion, which gives a 15-ish more missions to play and enjoy, with 2 ''new'' armies ( basically a re-skin of the old confederacy units and a new-totally-not-favorite faction: the clones!... and again some new individual units for good measure). So, to keep it short, a solid choice if you are fan of star wars or RTS games ( and if you are both: lucky you). only downside? I wished they could have created a more ''unique'' experience, with some innovative gameplay's mechanics, but as it is, is still a good choice! P.S. Aaaaaand as always, may the force be with you.

Because I m giving this game a full 4 star, since it got me really, really hooked, so much so that I finish it and unlocked the true ending ( and the final boss fight which I truly hated/loved it)... buuuuut with a more objective view it should be a full/almost more 3 stars... but again, I received it for free, soooooo yay , 4 stars ( actually, I would give it anyway, bought or not) First things first, I've read a little the other review on this website and wanted to clarify one thing : simple isn't bad, simple is actually difficult to achieve most of the time. Maybe someone could define this product as ''Basic'' but when you realize the amount of things you can do and explore, that argument really fells off really fast. Gameplay wise, it shall not come to surprise that this is a Dark souls clone, with all that implies, so if you are not a fan of the genre, you can still buy it , but it's not really advised. However, for DS fans, it is true that most of it resembles dark soul, but it does have something unique on its own, such as weapons and some system mechanics that are, actually, quite interesting. Speaking of other things, setting, story and overall tone of the game is, again, surprisingly good and quite immersive ( which is one the reason I've actually finished it). At the end of the day, this game, although lacking that ''something'' and despite a few bugs, is programmed by an unexperienced group and they did a really good job at it. So, Just don't hope to spawn ( mmm this joke sounds really forced) on another gamer's playthrough, since this game's online is dead..... buuut the single player campaign it's alive ( unlike most things one the game... gosh that's even worse) and well, just give it a chance.

Wanna be frank : I wanted to rate this game with 3 stars with its weirdness of gameplay which is pretty unique buuut unfortunately I can't, actually at some point I thought giving just one star. Purple saturn day offers just 4 minigames ( read the description that GOG provides in the store page, 'cuz there 's no manual and most of them are difficult to figure it out alone) and that's really it, although pretty unique and something that I've rarely seen in a videogame. All in all, the graphics ( very surprisingly beautiful and very purple, at least theme appropriate) and the settings are, in a way, appealing, but you can't choose character and there's no coop, or two players, which for such kind of gameplay is again odd ( in a very wrong way) Still, weirdly, again, I'd say give it a chance ( like discounted, it's not remotely worth 4 euros), the ideas behind it are, if not good, at least something very out of the ordinary and almost worth check it out.
Pixeljunk shooter is one of those indie that likes to play with different mechanics, in this case it's a ... well... shooter... and also are the elements of exploration and messing with different elements in order to rescue scientists and battling bosses. Welp... that's really it, its strength is its simplicity : one or two players, just like an arcade, playing through colorful levels and gaining points. In the end, I don't know how why every one is praising it like something unique and a masterpiece, but nonetheless is still a fine game and a good way to spend some afternoon digging through deep caves looking for diamonds. (Sorry for the short review, buuuuuuut there isn't much to talk about here.

Whether a game is just good or.. a masterpiece? 'Cuz this one really hit that checkbox, but let's analyze it : 1. Does have a nice gameplay or mechanics? YES, it does. This is one of those game right out development hell that have managed to create a stellar action gameplay while having a more ''strategic '' approach to the missions( Gonna level with you, it reminded me a LOT of wing commander, only, you know, mech instead of space ships). 2. Speaking of Wing commander, does it have action- live cutscene? YES ( although, I must admit, there are a little fetish of mine, especially when there are bad acting in it... not that in this game are, only a few ones, while the rest actually are pretty immersive). 3. Does the game have a nice story? Mmmmm YES, I mean it's not super complicated, but it does have some nice twist to it, actually way more than I expected, only predictable part was the ending (which was still good). 4. What about graphics and soundtrack? the immersion factor? Mmmmm another difficult one. So, immersion : YES / Graphics and sundtrack : YES.. but it's really subjective ( which are all opinion, I suppose). Remember the Development hell? I made a little research of my own ( I was curious since I never head about to this game until 2021) and discovered that gameplay was heavily modified before shipment, and came out outdated both in sound and graphics.. but since now It'll be mostly played only by retrò gamers and nostalgia fans, it's ironically not that much of a deal. 5. Final point. all in all, Is it fun to play now? Well, if you didn't catch that from this entire review, the answer is.. YES! it got a ton of missions, companions, weapons, enemies but it doesn't overstay its welcome. And, to top it all off, it's still fresh and enjoyable, more so now more than ever.

...Which I know it's unfair, given the fact the this game is at least 3 year older than the best theme game there it is. My only problem with Theme park is that is GUI is overly complicated ( most of the time I don't know how I am losing money), but at the same time it offers one of the most complete experiences regarding business in an amusement park you'll ever seen. So, it aged badly ( which is strange, again theme hospital instead is a blast to play, even to this day) but for those ready to put some effort in understanding the game it should be one of the most fun experiences in park management... at least, if you are capable of figuring it out the game mechanism, that is!

Wow!... this onomatopoeia summarizes the whole game, you can buy it now. But( add another ''t'' and you'll have a rear missile launcher :) ) if you need more explanation more than '' it's mass effect, except in the 90' '' or '' it'll blow you mind away'', then I shall provide it for you. Basically, at it's core both games are a masterfully crafted space star-ships combat simulator, where simplicity and strategy are mixed in a whole new fun and wonderful way : you'll have different star-ships, each one unique and perfectly linked with the culture and race you'll play as. However, speaking of the individual games themselves, the first SC ( which in some part is my favorite) is a sort of prototype. Basically, you'll have 2 kinds of melee, which is a simple ship vs ship, and a more strategic one where you'll go on several missions with different objectives, in a star map where you must allocate your resources, by traversing planets, in order to win. Now, the thing that blew me away is that all of them can be played alone or with a friend, no matter what mission or faction you're in : the few commands require to play are what makes this game truly fun to play with a friend using a single keyboard. And then there is SC 2 : the true diva of the series ( and why this game will remind constantly of Bioware's space opera) The second one completely changes the game mode ( although you'll still have the melee one, but it'll take tinkering a little with the .exe file) with a more driven story, where you'll learn more about the various races and explore hundreds of the star system, trying to save everyone from destruction, with no hand holding whatsoever ( sometimes though, due to a time limit, can be a little underwhelming). Speaking of the direction, SC 2 really shines with its beautiful designs, visual and one of the most memorable soundtrack I've ever listen to! So, a must buy, for everyone! and also.. This is Commander Hayes and this is my favorite game on the Citadel.

First and foremost, running the game on modern PC it's a mess : download dgvoodoo and it'll fix all the graphical problems right away. So, as for my review, Swat 3, in its time, was a game that I loved deeply for the possibility to give orders to you squad mates and then see them (the orders...) executed. On top of that, it's incredibly immersive and detail with real facts about swats teams, and it's gameplay requires both strategical and quick thinking ( when the situation goes sour). So, why 4 star for a gem from the past? Well, problem is : more time it passes, more time you can see its limitations in its AI. By the way, these limitations that, in late maps which are way too much longer than normal, it will start to show as more and more of your teammates will fall down from basic mistakes of their own AI ( which is nothing non-excusable, I mean for its time's standard was pretty solid). So, a solid strategy game build upon a FPS that makes you go tactical every single corner, count me in!

Although its puzzle are sometimes a little off, other times completely far fetch and impossible to comprehend if you don't try out every single possible combination of objects/action ... or after looking to a guide.( I mean, I guess it could resemble some puzzle back at the end of the 80'/start of the 90', but we supposedly evolved from that) And that's where the major problem of Deponia 1 lies : the absurdity of its puzzle that even manage to ''ruin'' a good story. Speaking of which , the setting of Deponia is actually interesting, along with its graphics, soundtracks and design. On top of that, its humour, although sometimes it don't manage to be funny, is overall decent : basically it's anti hero story with a lot of nonsense facts and a horrible human being as protagonist. Still, the puzzles , which should be on ''tune'' with the story, most of the time actually ruin the pace of the story. So, do I recommend it? surprisingly yes, overall its a good game, with some problem yes, but still for fans of the genre, it is still a good game.