


Well first of all there are a few things that feels missing (binoculars for example), a few bugs (I did not encounter game breaking ones, but it's more of a quality of life, like drawing weapons when turning on/off the light, not drawing weapon automatically when firing while the weapon is in a holster, ...) Beside these few points, I really like how the game don't take your hand : you want to kill everyone : go ahead. You meet someone ? you don't know if friend or foe, at least in the first hours of the game. Your actions seems to have repercussions (I may be wrong as I'm not that far in the game). The game is not forgiving on "normal" difficulty, increasing the feeling of danger everywhere. I also think that it's the first game I play where enemies camo's works that well.

Le personnage principal est attachant, avec une histoire entrainante... Rien à dire, si ce n'est que je ne suis pas allé au bout, le manque de traduction en français a eu raison de moi. Les dialogues sont si fins que j'ai eu du mal à rester concentré, les quelques sessions de jeu me pompant pas mal d'énergie... A quand des traductions ?