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This user has reviewed 6 games. Awesome!
Prey

Psychoshock

A true masterpiece in the style of the classic Looking Glass Studios and Irrational Games immersive sim games.

System Shock® 2: 25th Anniversary Remaster

A great remaster

Love this game, always have, always will; this remaster will prolong our platonic, deep, beautiful love. Thank you Nightdive & everyone else who worked on this project.

Darkwood

Darkwoods

Extremely good isometric horror game from Poland.

1 gamers found this review helpful
Prey: Digital Deluxe Edition

A Great Game

The best of the 4510-games. World is a better place for having Prey.

14 gamers found this review helpful
The Beast Inside

Potentially ok

The Beast Inside has potential and I'm sure many find it ok. It looks good, the puzzles are mostly a-okay, it's atmospheric at times, and it was interesting enough for me to finish it (in about 8h). However, it's also pretty annoying. I could see what they were aiming at with the story, two main characters, horror elements and themes, but they all fell flat for me. The mystery is interesting, but doesn't seem to lead into anything partically rewarding. The main characters have very little in common (thematically or actually) and I don't really see the point for using two characters, storywise. The horror and sneaking bits don't work for me, they are mostly lame jumpscares and the sneaking mechanics seem off compared to any proper sneaking game. I think that this is an interesting little game, but also not very well thought out or executed. A shame really.

4 gamers found this review helpful
System Shock: Enhanced Edition

A Great Old One

System Shock is an older game that has aged like a fine game. The gameplay has features, that might take some time to get used to, but after a while it feels almost natural, like you're having a dream of playing a game: it feels odd, but familiar, and you have to focus really hard or everything falls apart. It gets easier little by little, but playing System Shock still feels a bit off, like the character you're playing as (the Hacker) is a bit drunk (although he has just woken up from a 6 month long healing coma and has had nothing to drink or eat after that, so maybe he's just tired). The writing is good, sometimes great. I liked the story, it was rather simple and linear, but well constructed and the pacing was good. Voice acting ranged from intern-level to god-like. Shodan is propably the best sci-fi villain in any human media. Shodan is always up to something and is not shy about it. Shodan hates you and wants you to know it. I need that Shodan energy more in my life. What a great character and a great adversary. Citadel station is full of interesting details and cool design. It feels like a very functional place. Voice messages, notes and environmental clues makes it feel lived in. The grapichs are a bit rough sometimes, but that shouldn't be a problem, if you have a working imagination. Some thing are nastier when they exist mostly in your mind. Cyberspace had some cool music (as well as the rest of the game), but I felt like it was the least enjoyable part of the game. The ending was quite abrupt, but I guess it made sense storywise. Now I'm just sad the game is over. I've been having dreams about this game lately, so it propably won't let me go. I'm an insect caught in Shodan's web. I'm not sure, if I want to escape.

4 gamers found this review helpful