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This user has reviewed 2 games. Awesome!
Multiwinia

Seems nice, but...

Bought it for LAN play, as their forums suggest it is capable of: https://forums.introversion.co.uk/viewtopic.php?t=11261 https://forums.introversion.co.uk/viewtopic.php?t=11744 It's also recommended on other sites for its LAN abilities. Turns out it can't do LAN without different keys. I would have bought a couple keys, but you can't on GOG. Not only is it blocked by DRM (something this site once shunned), but you cannot legally buy another copy for yourself to play with friends at all. There is no one online to play multiplayer with, so LAN would be this game's last foot. They cut it off with an online serial check. Next it will be the servers that check authentication keys at all. Then no one will be able to play.

48 gamers found this review helpful
Sudden Strike Gold

Tactics. Not a city-building game.

Sudden Strike defines the Real Time Tactics genre, as there is no base-building to be done. There are no resources to collect, no units that the player has any ability to spawn, and no technologies that must be researched. Therefore, it is not a race to any technology, special unit, or army size, like a typical RTS. In Sudden Strike, you are given a fixed amount of units to order around at the beginning of the mission. Often you will receive reinforcements, but rarely do you have any intentional influence on when they will arrive. You simply cannot beat your enemy by mobbing them, or by spamming them. Instead, you have to figure out how to flank the machine gunners, how to keep the armored cars away from your foot-soldiers, which building to hide your sniper in, and even who to re-supply in the heat of the fight. Each of your units has experience. Ones that have survived more fights can see further, react faster, and hit more often. That being said, they are still not super-human, and two enemies at once will take them down. Each unit feels real. When you send three men to a front-line AT gun, you root for them. You try your best to preserve every single person, including those that jump out of your burning tanks. You come to care for your little guys, because you can't just spawn a thousand more. There are hundreds of unit-types, and things seem to be less restricted by balance and focused on what sorts of weapons and machinery was available to each side in WWII. The missions are well-varied. Some are to defend a front, and some are to attack a front. Some give you just a small group of men, and some give you an army. Some missions are long (don't worry, you can save any time), while others are over in minutes. Many RTT games never make the transition from several squads to an army, while Sudden Strike plays both. It even comes with the scenario editor used by the creators themselves. Sudden Strike is difficult and realistic, but a lot of fun.

138 gamers found this review helpful