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This user has reviewed 4 games. Awesome! You can edit your reviews directly on game pages.
Skylar & Plux: Adventure On Clover Island
This game is no longer available in our store
Skylar & Plux: Adventure On Clover Island

Short and fun "normally", A++ speedrun

As many other reviews has said: the game has pretty damn good production value, but not a ton of content. My first (and 100%) playthrough took 4 hours, of which at least 1 was idle time while going away to eat. Playing through "normally": you're gonna have a short 3D platforming good time, with controls that feel satisfying and great visuals. There's also some easy puzzles that interact with the world in a cool way, especially the 2nd world has a really dope setpiece towards the end. NOW: it took me 4 hours to very lazily beat the game. I now have 100+ hours logged in this game, because I started speedrunning it and it's SICK. Turns out the game has quake-like bunnyhopping when playing on mouse+keyboard, which when combined with the big set of moves your character has let's you absolutely fly across the fairly big open levels. Obviously this was "unintended", but it turns out to be an extremely satisfying mix of flashy movement, clever use of gadgets, and out of bounds shenanigans. The leaning curve is fairly smooth, as you have a clear progression of higher risk/reward tricks in terms of timesave that you can learn as you go along. I don't want to say it was FULLY coincidence from the devs here either: they did make a great choice in having these open levels with almost no invisible walls, and letting 3D objects have collision when it seems like it should have. You won't ever be lost for where the game expects you to go next, but even without speedrunning you can have a lot of fun climbing around exploring where you "shouldn't be" TL;DR: Polished and aesthetically great 3D platformer with some cool ideas but not a ton of content. Fun on a normal playthrough, but turns out to be amazing to speedrun thanks to both great controls and level design, and unintentional cool tricks.

Pinball World

Pointless?

There's only one song, it's very short, and loops about 40 times in 5 minutes. Fine, turn off the sound. Then there's just... no pinball there, you don't really do much except aim for the part that triggers a minigame and hope you don't miss forcing you do retry over and over. I see the basic concept which is kinda cool, it's just executed incredibly poorly

7 gamers found this review helpful
Sphinx and the Cursed Mummy

Good port, flawed game

It's AWESOME that more GameCube/PS2 era platformers are being ported to PC. This game, in many ways, have lots of the cool aspects of those games It also has some of the absolute worst aspects, which is 1. save points miles apart, and 2. Super crap unnecessary combat Those two things combined, means that instead of just focusing on the nice movement and puzzles, you have to slog through extremely samey dull fights, that nonetheless have a high chance of killing you and forcing you to redo a huge section. Add to that that animations, cutscenes and hey, simply traversing the huge maps are all unskippable and very long, and it all just starts to grate. Which is a shame, as especially the puzzley segments as a mummy are pretty fun and clever, with some nice surprises I'm not gonna spoil. Simply adding the option to turn on frequent checkpoints or manual saves wherever (which should be toggleable of course for purists) would make this a way smoother experience. If you own a gamepad, and you want to relive the exact game you played this is a 5/5. As someone without nostalgia for this particular title, it's 3 stars judging this as a game that came out today.

24 gamers found this review helpful