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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Dead Space™

A Solid Horror-Action Shooter.

Had a good time with the game all the way through, the world is ridiculously well though out and I appreciated all the effort that was put into the game visually. This game has a style that is very distinctly Dead Space, from the design of your armour to the weapons you use. You are not a soldier or some sort of hero in deadspace, you are simply an engineer that gets sent on a repair mission aboard a ship known as the Ishimura, but that repair mission soon turns into a desperate fight for survival as you realize there was a lot more going on in that ship then you were initially led to believe, spooky antics ensue. Thus your weaponry is not traditional shooty shoot rifles, they are engineering tools, a plasma cutter for remotely cutting wires, a stasis module for slowing down dangerous machinery, a kinesis module attached to your arm to lift heavy things, just so happens these engineering tools also make decent weapons ;) Highly recommend you give this one a go. also Deadspace 2 on GOG when? T-T Before you play the game: Cap the game to 60fps externally, and turn on vsync through your graphics card's settings, not in game because the internal implementation of vsync is very wonky. The reason you should do this is that the physics of this game break above 60 frames due to the strange decisions to tie the games physics to your framerate, this was a common things in ps3/xbox360 era games because they didn't forsee people running games at the framerates many modern pc's run games at now. Do this and your experience will be pretty smooth! (with occasional but not severly detriment visual bugs from time to time)

4 gamers found this review helpful
F.E.A.R. Platinum

A really fun bullet-time fps!

A really fun bullet-time fps! That also wants to be a horror game... The action here is solid, the guns all feel distinct enough to feel like they were worth including and they are all fun to use, especially the shotgun... While there aren't many enemy varieties that is made up for by the AI and the numerous tactics they will use to kick your arse, they crawl under vehicles, flip over tables, sneak up behind you, and co-ordinate to corner you. The AI seem to change their approach directly depending on how you approach a combat encounter. The bullet time mechanic itself is not perfect, and engaging without that slow-mo juice bar fully charged is a death sentence, and it recharges passively when it's off. I felt like this re-charge was too slow. I think they should've allowed you to recharge the bar multiple ways, for example maybe hitting your shots allowed you to stay in slow mo longer? or maybe getting a kill fully recharges? so you could throw a nade around a corner of pull of a really cool pot shot that allowed you to instantly get back into the action. This game excels when you have an aggressive play style, It is disappointing that the games design doesn't facilitate this as much as it could which is the one of the only things holding me back from giving this a 5 star rating, well that, and the horror. FEAR tries to be a horror game, but this mostly just feels like annoying time-wasting and none of it is genuinely scary, I did enjoy the other methods this game used to deliver it's story that weren't just non skip-able horror sequences. Namely finding audio recordings, this rewards a little bit of exploration and allows you to choose whether you want to engage with the decently written story. I would have appreciated these even more if the player was able to listen to them at any time in an audio log menu or something. I'm harsh about this game because I care and I love it. It's a 9/10 from me.

4 gamers found this review helpful