checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
DOOM (2016)

its more then alright

It was fun, a bit slower then i was hyped it would be but it is fun.. it takes a while for the game to gain momentum., but the stupid bugs are killing me, they dont happen often but when you cant use your weapons because the grenades somehow screwed up your pistol which disabled your other weapons somehow (only happens when using pistol and nades) , or when an enemy clips or doesnt despawn and you cant progress because I didnt kill all the demons, platforming is god awfull. msot my deaths are due to tryiing out a path because i dont know where to go or doing a glory kill on a cacademon or platforming to get soewhere. The colethaton is also quite booring, some thigns i get.."hey try to learn to use the supershotgun..it could proove usefuzll. sure but "kill a cacademon with a chainsaw" teaches me diddly squat and requires no skill.

UnderRail

Unnecesery complexity.

Havent played much of it, barely completed the first fiew quests.. but from what i have seen, the game is clunky, unintuitive, painfully slow (even when increasing traverse speed), unecceserily complex, requires me to abuse the game systems. and the characters are boring, and the artsyle is ugly, Not bad enough for me to refund, but it is a massive waste of time and probalby wont continue playing. Maybe If I invest a 100 hours into learning it, it might become enjoyable, I am not willing to do that. I got better stuff to do with a 100 hours.

1 gamers found this review helpful
Hollowbody

good and competent. Recomend

Before I start, It was very enjoyable. I have been itching for Silenthill/ residen evile like survival horror game for a while now, I would recomend this one. itts more SH then RE Puzzles: There are very fiew times where i had to open up a guide which is good. some puzzles are simple, some are more complex, nothing that makes you feel like a genious but enjoyable. Nitpicks and Rough edges: There were interaction problems on two occasions but Nothing gamebreaking just made me miss a weapon and caused frustration on a puzzle. (it sounds bad but it really isnt) The sewer section is the most frustrating but also the best part of the game. its weird , wish devs leaned into the weirdness a bit more, it would make navigation "Interesting", as long as it was at least comprehensible unlike the sewers. Wish more was done with funky navigation WRITING, VOICE and EXPOSITION: The moments are sparse but The exposition needs some work, I know the car is busted, no need to describe the acrid smells, I just crashed in it. If im not sure , I will interact with it and the text will apear telling me how the car smells and if it works or not (it is a CLASSIC survival horror, not a Novel let me interact or question my enviroment, and provide some answers to the situation, backround, story or clues) . That kind of writing does make a BOOK more engrosing, embuing an object with personality or a special feeling, or indirectly explaining the situation. but in a videogame, it is a bit jarring unless it is a " No cutscene , just text decribing the events" (example: MGS2 - snake tales gamemode doesnt have cutscenes just text) Voiceacting is a bit more servicable. Doesnt get in the way of the story. it does have a bit of an indie charm, Story is not shallow, but it aint no signalis either (That is a very high bar to pass, so this is NOT A DISS on the game, Just do not expect yourself to be swallowed whole by the story). Good game, play it if you like this sorta stuff

5 gamers found this review helpful