Tried the trial in the Black Streets. You have to evade bulls, bars and arrows before the boss fight. If you die you have to start over again! Even trying to figure out where to go next in the main game was more "fun" than this! This is the worst experience I had in this game!
-No map => also no quest markers -Journal doesn't tell you what to do only what you have DONE! -only up to 5 salves are automatically removed from storage when ever you rest or die! If you want more you have to go back to the shelter and manually take them out of storage! -You can't sell stuff from you storage only from inventory. So if you want to sell all 70+ charged bombs you can only sell them in small packages! Currently I can carry 7 with me. So more than 10! trips to storage and back to seller! These are done to make the game take up more time! They are dumb design decisions and they are wasting everyones time! -Very linear quests! No skipping ahead aloud! -Janky combat which is particularly noticable when you want to drink a potion right after dodging. The potion drinking is ignored! +It is fun. But right now at the point of no return when you have to finish all sidequests the bad outweights the good!
I played the non gog version and I found the story to be utter garbage. You are stuck with an annoying old woman that always berates your choices! And you can't tell her how wrong she is. They put personifications of concepts, like "Lord of Hunger", in the game because the "designers" forgot it should be a Star Wars game. I never finished the game because of how stupid the story was!!!