

Just as title suggests, this is a game with a lot of ideas, and well-written world and details at small things. But at the same time it lacks all of those on some of the other things. It honestly feels like level designers and quest designers didn't communicate as well as they could have. Also, while I enjoy the abundance of world writing, writing in quests and for set pieces is somewhat lacking. Not bad by any means, but somehow feels off. Combat is nothing amazing, some may even hate it for it's simplicity, I think it's serviceable. I love the idea behind gear augmentation, but it could get some improvements. A really good game with a lot of promise, and improvement from game to game from Spiders is obvious, but at the same time sometimes not in the directions I want.

This is pretty much retro-futuristic Fallout, but not post-apocalypse. More like full-on sci-fi and cyberpunk (You're working for a corporation, that doesn't think about anything but pure profits). It's still in the very early stages with a lot of bugs though, so if you're not ready to report bugs constantly and hit brick walls - wait before it comes out to play. From what I've played - I think this is going to be a great game. Setting is rather interesting, mechanics are pretty much like OG Fallout 1-2 with a bit of original spin and path-finding is terrible. Recommended.