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Dreamfall Chapters: The Final Cut

The conclusion

It is definitely a good story. Original Dreamfall game didn't have an ending. This one does. It concludes the story and does it quite well. Not flawless, but well. Dialogues are decent, music is awesome, artwork is great. Unfortunately, I can't tell the same about the actual "game" part of the game. If you played the Dreamfall and you liked it (as did i), then you'll probably like the Dreamfall Chapters as well. The gameplay is almost similar to original Dreamfall (minus clumsy fighting sequences, there are none of them here). You walk around, talk to some people, look at things, pick them up, combine them and use at some places later. But there are very few actual puzzles in the game, so for the most time you'll be doing the walking around and looking/talking part. And there are also cutscenes. Lots of cutscenes. The last chapter is almost one huge cutscene with almost none interactions. On the technical side, the game was really buggy after the initial release, but it much better now. Switching to Unity 5 made it run smoother and look a little better. Character animations are terrible, but I think, I can forgive that. So, in the end, we have a good story with quite a little game to actually play. If you're fine with it, you should give it a try. If you're searching for something like the "rubber duck puzzle" from original TLJ, you'll probably be disappointed. This is indeed a conclusion of the Dreamfall dilogy. And it also can be considered as a conclusion of The Longest Journey trilogy, but I still hope, that they will make the sequel to the TLJ itself some day.

6 gamers found this review helpful