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Cyberpunk 2077

sad.

I really looked forward to Cyberpunk 2077 from the developer of the Witcher series. Come on. What could go wrong? Turns out. Everything. The game ended up beeing a very beatiful city with not much to do in it. And when I say not much, I mean there is a lot of 'quests' and stuff but very little variety between all of those. I mostly ended up with 'go there and fetch that'-quests which are miles from the mysterious quests you stumbled upon in the Witcher series. Now for the Bugs: I played this when it came out. And it utterly destroyed my belive in the game. I came to the point to just wanting to finish the game, set it down, and never touch it again. Which is sad. Some bugs just bolted me out of the map or glitched me behind a wall. Those are fine. Nothing a quick reload couldn't handle. But in other instances there were bugs (or sometimes design choices for that matter) that broke gameplay completely. I had to reload and reload saves because some mission triggers weren't happening. Answer was: not going stealth because for the mission to move forward the alarm (despite there not being any) had to be raised or whatever. With my stealth approach I encountered numerus cases were enemies weren't even spawned in and visible on the cctv cameras. To spawn those in it took me going into the room which resulted in them noticing me and shooting me in the face. Not good at all. Just sad. I had such high hopes.

31 gamers found this review helpful