Great steampunk atmosphere with nice artwork and excellent attention to detail. I liked the choice of tech and magic, and the character development is amongst the best I've played. Choices have actual consequences, so unethical behaviour really will come back to bite you! It's not perfect, and it's not for everyone - the combat is flawed and too many of the quests are glorified errand running. But if you like a detailed, immersive RPG where you develop a tight and powerful team that makes sense, it's worth your time.
This game held a lot of promise, and I really looked forward to playing. BUT the first, the very first dungeon is a combination of dull and incredibly frustrating as you literally can't see where you're going, even with a torch in your hand. I banged into walls, shuffled along ledges (I think), and generally walked around in circles for an hour before ditching the game. Unfortunately, because of this huge stumbling block I wasn't prepared to drag myself over, I can't speak to the rest of the game. What on earth were the writers thinking? Unless you can endure a couple of hours of sheer frustration to complete the first quest, don't waste your time and money like I did.
I liked The Witcher so much, I went and bought this game as soon as I finished it. And I really really wanted to like this game too. On the plus side, it has a much better interface that the original Witcher, the graphics are improved, and the story looks as good. That plus nostalgia for the old game is why I didn't one star this effort. I only managed six frustrating hours with this game before giving up. The controls are so complex and so unwieldy it completely ruined this game for me. They also are not intuitive, so I had to unlearn as well as learn. I spent the first two hours with wildly zinging camera angles until I learned to control that, though only partially. I still spent a lot of time looking at my feet or the sky. Even six hours into the game, I couldn't remember how to activate half the controls and pressed wrong keys often. And why on earth the developers thought the game would be improved by having to use both hands at once most of the time, and having to use your LEFT hand for some of the more complex stuff is beyond me. (Most people are right handed, so I can only presume that the developers and testers were left handed.) Yes I could have got myself a controller, but I play for fun. I don't have special hardware for what is an occasional pastime. If you have hours to spend learning how to not suck at an unnecessarily complex combat system (when the first game did pretty much the same stuff WITH ONLY THE MOUSE), working out how to not bang into walls and random objects, and get familiar with a range of function keys is so large it's an advanced memory test, you'll probably enjoy it. Me, not so much. It's a game, not driving a car. Actually, driving a car is easier.