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This user has reviewed 5 games. Awesome! You can edit your reviews directly on game pages.
Indiana Jones® and the Fate of Atlantis™

the 4th movie that was never made

This game has it all: exploration, exotic locations, fights (if you choose) and jokes - and Sophia :) You can choose between three ways to play the game, with each having its own variations of the locations and puzzles: more action (with lots of fights but less puzzles), more puzzles or more interaction with Sophia (read: more fun and jokes). The story is outstanding. The graphics are a bit dated (read: pixelated), but still good - you see the love to detail as it benefits from every scene being hand drawn. It just fits all together. The soundtrack is typical Indiana Jones. The puzzles are never unfair and it's not pixel hunting. It even starts with possibly the most innovative intro ever! The plot has Dr Jones looking for the greatest prize conceivable within the realms of archaeology: the lost city of Atlantis. This quest will take you to various locations around the world that involve a great mix of dialogue, fist fighting, and puzzle solving. What's more, the game has three paths to choose from: team path for those who prefer a more balanced game, fists path for those who prefer action, and wits path for those who enjoy a more cerebral approach. Each of these paths are excellently designed, lots of fun, and lend the game amazing replay value. The graphics are great and the music is beautiful.

Titanic: Adventure Out of Time

My First adventure PC game is back

This game is one of my earliest PC gaming memories. Despite the existence of the browser version, I always knew I would buy this the day gog added it. I honestly never expected that day to come, but I am so glad it did. I loved this game when it came out. I still love it. I'm so pleased it's available again here. It's split into two halves - part one: explore the ship to your heart's content. Meet the other passengers and really get to know the layout of the liner. Part two - the ship is sinking and you have a number of objectives to achieve within a timed environment before the ship is lost...and perhaps you are too! That's the fun part. It took me three attempts to do it all successfully. Sure the graphics are very dated now but hey...how many of your friends can boast "I was on the Titanic last night!"? The aspect of the game that holds up best is probably the atmosphere, especially the soundtrack. If you're a fan of point and click adventure games, I'm sure you will love this game, but I'd seriously recommend it to anyone based on the music and the visual representation of the ship. It's really haunting to walk around all alone knowing most everyone around you is doomed and being accompanied by music that can be downright creepy at times. The game isn't terribly long, but there are a few different endings, so it is worth replaying.

Control Ultimate Edition

Good Story, Graphics Lake's Masterpiece

I've played this game including the expansions on both the Xbox one and Series X and I can't get enough of it. I wanted to buy it trough steam but when I saw the announcement that it was coming to GOG I was Immediately sold. This game also encouraged me to play former titles from Remedy like Alan Wake and Quantum Break which are both amazing. Now more about the game : The story can be really confusing in the beginning but later on it will be more understandable. The graphics are insane especially if you turn on RTX. I know a few people who thought the game was a little bit difficult but the new assist mode made the game playable for more people. I have experienced no gamebreaking bugs both on PC and Xbox yet. I give this game a 10/10 and is definitely in my top 10 games. Keep it up Remedy!

Ultimate General: Civil War

A great follow up to Ultimate General Gettysburg

An incredible game. The negatives first: Some historical inaccuracies, CSA campaign ends very abruptly, broken units regroup too easily, difficulty spikes can be pretty hefty. Very detailed, fun to play, and manages to avoid becoming a "force concentration simulator". Thousands of troops, represented by smaller numbers of models, go at each other, with deep mechanics and difficult choices to make. You need manpower to recruit, but you need money to arm your soldiers. Resource management and getting the right equipment is key. If you carelessly get your men killed, you'll find yourself unable to field an army later. You can ask your government for additional supplies, but that lowers your standing with them and lowers troop morale. Morale is very important; wavering units can barely fight. Units can reform easily after being routed, but after taking too many losses (about 80%), they "shatter" and you lose the entire unit. WIll you use your depleted veterans to capture that strategic piece of cover, or will you save them to fight another day? Oh, and Lincoln/Davis is watching. Make one mistake too many and it's game over. Artillery is nicely detailed: Heavy short range guns devastate enemy charges while longer ranged guns silence enemy artillery and harass their units from afar. You can't just spam cavalry; they have no cover and will get shattered instantly if they try to attack an unengaged enemy unit. The sides are genuinely unique, with the Union getting more money and manpower while the Confederacy gets recruits with higher veterancy. Playing as the Union is somewhat easy, as you get so many toys and the best artillery, your men can gain experience on the fly and become unstoppable with their superior equipment. Playing as the Confederacy is a real challenge, as not only do you have to defend (or sometimes even attack) against superior numbers, but you also cannot afford heavy casualties. A must have for any history geek, Civil War aficionado or strategy gamer. I am looking forward to the developers next games Ultimate Admiral and Ultimate Admiral Dreadnoughts

2 gamers found this review helpful
Ultimate General: Gettysburg

A great Successor to Sid Meier`s Gettysburg

This is a great game, even better if you are a fan of Civil War games. One thing I really like about the title is how accessible it is; you can start a new game and begin commanding troops in an intuitive manner right away. As I read in another review somewhere, you can jump in and begin commanding immediately, but there is always something else to learn. There are the inevitable comparisons to Sid Meier's Gettysburg, and at the surface, this game does at first appear to be a highly similar recreation. You drag your units around in a manner very similar to that game. There is the dynamic battle of Gettysburg, meaning that unit conditions persist across each phase, while also making it possible to have situations occur that did not occur in the real history (such as already having Confederates heavily fortified on Cemetary Ridge on July 3rd). Occasionally between phases of the battle, you will be given the opportunity to make a decision which will affect the next phase (for example, following the history or attacking the enemy's flank). This adds a nice touch to the battles, keeping it fresh throughout multiple playthroughs. When beginning a new battle, you have the option of selecting from various AI "command styles" as opposed to selecting difficulty on a linear scale. Each battle will unfold differently based on the reactions of the commanders. This was a really neat feature that might have been done before in other games, but I haven't seen it in a Civil War game prior to this title. The graphics are pretty to look at although nothing new (still great). The music is typical epic fare you will encounter in these type of games. The title works flawlessly for me in the latest revisions of Wine. Additionally, there is a "Custom Battles" feature which will allow you to set up "on the fly" battles. I have not explored that yet, or the multiplayer, so I can't speak for those, but the single player mode itself is enough for this game to stand on.

7 gamers found this review helpful